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Series Carousel

Dragonball

Dragonball

Son Goku, un ragazzino di 12 anni con una strana coda di scimmia, incontra Bulma, una ragazza di 16 anni intenzionata a ritrovare le leggendarie sette sfere del drago, che permettono di evocare il drago Shenron, in grado di esaudire un desiderio. Notata la forza del ragazzo, la giovane convince Goku a partire con lei. Il loro viaggio li porta ad incontrare Olong, un maialino con la capacità di trasformarsi in ciò che vuole per qualche minuto; Yamcha, predone del deserto che finirà per diventare un alleato; Chichi, la quale Goku inavvertitamente promette di sposare; e Pilaf, un uomo malvagio e ambizioso, alla ricerca delle sfere per far avverare il suo desiderio di regnare sul [...]

video_library Series

Shooters

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.

The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices. Specialized video games such as arcade games, in which the video game components are housed in a large, typically coin-operated chassis, while common in the 1980s in video arcades, have [...]

Video games

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.

The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices. Specialized video games such as arcade games, in which the video game components are housed in a large, typically coin-operated chassis, while common in the 1980s in video arcades, have [...]